Six beautiful trademarked words
that may have unintentionally fenced in this generation’s limitations on technological creativity.
There's an app for that.
Can App do anything?
Do we really need App do anything?
A driver approaches her car
She opens her car door
Walk up to my car
Pull out my smartphone
Wake up my phone
Unlock my phone
Exit my last opened app
Exit my last opened group
Swipe through a sea of icons, searching for the app
Tap the app icon
Wait for the app to load and try to find the unlock action
Make a guess with the menu and tap "Control"
Tap the Unlock button
Slide the slider to unlock
Physically open the car door (my goal)
APP is just one of the Interface based on smart phone
UI is a more broad concept
why app?
3G 4G Internet
Smart phone
why not app?
5G Internet
More intellectual device
Research
https://www.theverge.com/2015/3/17/8103593/golden-krishna-best-interface-is-no-interface-excerpt
Author and designer Golden Krishna believes that we’re quickly becoming a society that’s obsessed with our screens, and that the companies making and marketing apps aren’t doing us any favors. “Our love for the digital interface is out of control,” he said at SXSW two years ago; it’s a notion that he’s been digging into and developing in the months since. “Many people don’t want more time with screens, they want less,”
https://www.toptal.com/designers/ui/future-ui-design-without-buttons
For more than a decade, we have been creating devices without a physical interface—that don’t depend on human touch but can be activated by voice or gesture. Why do we persist in creating shapes with which to interact that are based on the familiar objects that surround us? The shape of a digital button is still modeled on tools and mechanisms we developed in the 19th century!
https://www.cooper.com/journal/2012/08/the-best-interface-is-no-interface
As Donald Norman said in 1990, “The real problem with the interface is that it is an interface. Interfaces get in the way. I don’t want to focus my energies on an interface. I want to focus on the job…I don’t want to think of myself as using a computer, I want to think of myself as doing my job.”
It’s time for us to move beyond screen-based thinking. Because when we think in screens, we design based upon a model that is inherently unnatural, inhumane, and has diminishing returns. It requires a great deal of talent, money and time to make these systems somewhat usable, and after all that effort, the software can sadly, only truly improve with a major overhaul.
precedents
Project Soli https://atap.google.com/soli/
OmniTouch
Desktopography: Supporting Responsive Cohabitation Between Virtual Interfaces and Physical Objects
The Future Interfaces Group
an interdisciplinary research lab within the Human-Computer Interaction Institute at Carnegie Mellon University.
http://www.figlab.com/
finding different ways to combine the affordances of the real world with digital interactivity.
I would like to study how to expand the limitation of intellectual device beyond smart phone,expecially the way of connecting them;
because I want to find out the most fluent way of combing real life with digital interaction;
CapCam (2016)
We present CapCam, a novel technique that enables smartphones (and similar devices) to establish quick, ad-hoc connections with a host touchscreen device.
Desktopography (2017)
Systems for providing mixed physical-virtual interaction on desktop surfaces have been proposed for decades.
Proposal 1
Proposal 2
work plan:
1.find out the Application scenario by observing a day of people/self (the way of we using smart phone today)
2.research the possible technology trend of interactive interface
3.combine the tech with scenario,and test
4.prototype several times :)